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General & Safety  Mini 4cyl  Bomber Hobby Modified Mini Sprint   

2012 General and Safety Rules

The rules and/or regulations set forth herein are designed to provide for the orderly conduct of racing events and to establish minimum acceptable requirements for such events. These rules shall govern the condition of all events and by participating in these events all participants are deemed to have complied with these rules. NO EXPRESSED OR IMPLIED WARRANTY OF SAFETY SHALL RESULT FROM PUBLICATIONS OF OR COMPLIANCE WITH THESE RULES AND/OR REGULATIONS. They are intended as a guide for the conduct of the sport and are in no way a guarantee against injury or death to a participant, spectator, or official.

The owners of Thunder City Speedway have the right to reasonably and appropriately deviate from, or add to, this set of rules in order to protect the safety of the competitors and spectators and/or to promote greater competition. NO EXPRESSED OR IMPLIED WARRANTY OF SAFETY SHALL RESULT FROM DEVIATIONS FROM, OR ADDITIONS TO, THIS SET OF RULES.

I. General and Safety Rules

A. Equipment and Safety Rules

1. All cars must have a working fire extinguisher mounted securely within the driver’s reach.
2. All cars must have a minimum of three 1/4” rods in front of the driver. No concrete reinforcement steel.
3. All cars must be equipped with racing-approved safety harnesses and a racing seat.
4. Belts must be mounted with grade 8 bolts and according to the manufacturer’s suggested methods.
5. All cars must have a window net over the driver’s window -or- Drivers must wear arm restraints. Window nets are highly recommended, even when using wrist restraints.
6. Fuel cells are mandatory in all classes.
7. Drive shafts must be painted white, must have the car number on them, and must have a 360 degree loop around them.
8. All weight must be bolted to the car with at least two bolts and painted white. The car number must be on each piece.
9. A steel scatter shield must be used in the Modified, Bomber, and Hobby classes. And recommend in Mini Stock classes.
10. All drivers must wear a full fire suit, gloves, and shoes.
11. All drivers must wear a full-face helmet with a SNELL rating of 95 or newer.
12. The driver must be completely separated from the engine compartment, fuel cell, drivetrain, and battery by an OEM or fabricated firewall or barrier.
13. No rearview mirrors or electronic devices are permitted.
14. Cars must have a front and rear bumper at a reasonable height for towing and pushing. Cars must have a loop or chain attached to the front and rear of chassis for wrecker hook-up.
15. Cars should be painted in a professional manner with numbers in contrasting colors on both sides and the roof of the car. The number on the roof must be able to be easily read from the press box.
16. Duplicate numbers are not allowed.
17. The driver and car owner must fill out a driver/owner information form in order to participate.
18. Roll cages are required in all classes. No screw joints allowed. The minimum requirement for all roll cages on all cars shall be an “A” shaped affair, constructed of 1 1/2” OD tubing, with bars running from the upper right corner to the lower left corner, and just the opposite on the other side, forming an “X” when viewed from front to rear. There must also be a cross bar on the top, 4 bars down the side, and 4 bars around the top to complete the cage around the driver. All roll bar tubes must be at least .095” wall thickness. The cage must have 4 kidney bars on the driver’s side and 2 kidney bars on the passenger side. A door plate is required. Gussets should be utilized.

B. Pit Safety Rules and Procedures

1. Please be mindful of spectators and crew members in the pit area, especially children.
2. Cars, tow vehicles, and pit vehicles should maintain a reasonable, slow speed in the pit area.
3. Track insurance does not cover any damage done to any personal property in the pit area.

C. Draw-in, Line-ups, and Starting Times

1. Each person that enters the pits must put the car number that they are affiliated with by their name on the pit sign-in waiver.
2. Every participant must draw a pill at the pill draw stand immediately after purchasing a pit pass and entering the pit gate. If a car does not draw in, it will be placed tailback in the heat and may not be scored.
3. The driver’s name (not the owner’s) and the car number must be registered at the draw-in stand in order to receive points and earnings for the night’s event.
4. The draw-in will end at 6:00 p.m. each night. Track officials cannot draw for any reason.
5. If you wish to run tailback in the heat or feature, please notify the official at the draw-in stand.
6. Hot laps will start at 6:30 and heats will start at 7:00 p.m. each night.
7. All race line-ups will be posted on the pit board. It is the participant’s responsibility to know when and where to line up.
8. The announcer will call for each race twice. Failure to line up on time will result in starting tailback.
9. If a car/s fails to make the line-up, all cars will move straight forward in line.
10. If needed cars must help pack the track. Refusal could result in the car being placed tailback for the heat and/or disqualification for the night.

D. Qualifying

1. Cars qualify for the feature through the heat races. The results of the heat races will determine the line up for the feature except where inverts apply.
2. Car count will determine the number of heat races. No more than ten cars will run in any single heat race.
3. No more than twenty cars will run in any single feature.
4. Heat races will begin at 7:00 p.m. each night.

E. Race Procedures and Substitutions

1. The race director has complete authority over the racing program.
2. All races will start coming out of turn four at the designated cone/start line. The pole position car shall set and maintain a reasonable pace prior to the start of the race and shall start the race at the starting line as the green flag is thrown.
3. Any car out of line or jumping the start twice will be placed tailback.
4. Failure to start after two attempts will result in cars being placed in a single file line for the third attempt.
5. After one complete lap, the first two restarts will be double file with the first place car alone in the front of the field. After the third caution, restarts will be single file. Anyone who passes or gets out of line on restarts, before the lead car passed the starting line, in turn four could be disqualified.
6. Race line-up and number of laps to be run will be determined by track officials on a per night basis.
7. All races must be completed with a green-white-checkered finish unless the race must be called due to unforeseen circumstances.
8. Any car winning feature race two weekends in a row will have to start tailback on the 3rd weekend.
9. Any car that stops on the track under caution, whether it is involved in the caution or not, will be placed at the rear of the field for the restart. 
10. If a track official stops a car on the track, the car will retain its position.
11. Any car stopping on the track to argue or complain will be disqualified.
12. Any car causing three cautions will be disqualified and asked to leave the track.
14. Get into a single-file formation as soon as possible after the caution flag is thrown.
15. All restart line-ups will be taken from the last completed lap.
16. Drivers will be given two opportunities to get in line after each caution. Drivers who do not comply will be disqualified.
18. Any car two laps down and/or unable to maintain a competitive pace will be disqualified. This is for the safety of all competitors.
19. Any car dragging parts or excessively smoking will be disqualified.
20. All cars that finish must cross the scales after each heat race.
21. The top three cars will go over the scales and then to the tech area after each feature.
22. If a substitution of any kind is made at any point during the night, track officials must be notified immediately in order for the driver to be scored. Failure to do so will result in the driver not being scored.
23. If a substitution is made after the involved class’ heat races, the driver will start tailback in the feature.
24. A car can only run in one class per night. If a driver changes cars during the night, the substitute car must be from the same class as the original car.

F. Flags and Signals

Green-(Closed/Up)-The race will start on the next lap.
Green-(Waving)-Start the race.
Yellow-Caution on the track. Slow down immediately.
Red-Stop immediately due to a dangerous situation on the track.
Yellow and green-(Closed/Up)-Complete restart.
Black-(Open)-Disqualification, immediately go to the pits.
Blue and Orange-Move out of the groove, faster cars approaching.
Green and White-(Closed/Crossed)-Half way point of the race.
White and Checkered-(Closed/Up)-Two laps to go.
White-(Open)-One lap to go.
Checkered-(Open)-The race is complete.
Track Official-(Arm “Chopping”)-Get into a single-file formation.
Track Official-(Arms Crossed)-Get into a double-file formation.

G. Sportsmanship and Discipline

1. All suspensions are up to the judgment of the owners of Thunder City Speedway and may be changed or adjusted at any time when deemed necessary.
2. Suspensions-First offense-Loss of points/earnings for the night and two week ban from racing. Second offense-Loss of earnings for the night, points for the night, half of all other points earned during the season up to that night, and two week ban from racing. Third offense-Loss of earnings for the night, all points for the season, and permanent ban from the facility.
3. Rough driving and unsportsman-like behavior will not be tolerated. Competitors and crew members who act in an unsportsman-like manner will be dealt with by the owners of Thunder City Speedway using all means necessary.
4. If you are black-flagged, drive directly to YOUR pit area.
6. The driver is responsible for the actions of themselves, their crew, and their family members. A driver can be disqualified due to the actions of these people.
8. Fighting will result in automatic suspension from Thunder City Speedway. Law enforcement officials will be called if necessary.
9. Absolutely no alcohol or drugs are allowed in the pit or spectator areas. Law enforcement officials will be called if necessary. Thunder City Speedway will have a family friendly atmosphere.
10. All Thunder City Speedway staff members are to be treated with respect. This is especially true for those working the pit window and the pay window. There will be absolutely zero tolerance for racers or fans disrespecting employees of Thunder City Speedway. Violators will be barred from the facility for as long as Thunder City Speedway management deems necessary.

H. Points System and Scoring

1. Points are earned by the driver in the feature race only. The driver of the car must register at the draw-in stand in order to receive points. Anyone falsely driving a car will not receive points or earnings for that night and may receive further disciplinary action.
2. Points system: Points are received in features only. 1st - 20 points, 2nd - 19, 3rd - 18, 4th - 17, 5th - 16, 6th - 15, 7th - 14, 8th - 13, 9th - 12, 10th - 11, and 11th place on down is 10 points.
3. Pay is to be collected after the event at the main spectator entrance window. It is the driver’s/owner’s responsibility to pick up their pay for the night.
4. Thunder City Speedway employees at the pay window are to be treated with respect. There will be absolutely zero tolerance for racers or fans disrespecting employees of Thunder City Speedway. Violators will be barred from the facility for as long as Thunder City Speedway management deems necessary. 
5. All winnings are paid to the car owner or driver.

I. Protest Procedures

In lieu of an engine claim, Thunder City Speedway adheres to the following protest procedures.

1. All protests must be made within five minutes of the completion of a protested car’s feature race.
2. Only a driver or car-owner in the same class as the car being protested can protest.
3. In order to protest top end components, the driver or owner must present the track tech official with $250 (cash) at the time of protest of which $100 goes to the track. Also, in order to protest bottom end components, the driver or owner must present the track tech official with $500 (cash) at the time of protest of which $200 goes to the track for use of facilities & equipment.  If the protested car is found illegal, the protesting party will be refunded the remaining $150 or $300 protest fee. If the protested car is found legal, the protested party will be given the $150 or $300 remaining balance.
4. The protesting car must finish on the lead lap of the feature to earn the right to protest.
5. The engine, suspension, drivetrain, etc. can be protested. The specific item being protested must be stated when the money is presented to the tech official
6. Items other than those stated by the protesting party found illegal during a protest may be penalized at the discretion of Thunder City Speedway owners and tech officials.
7. If the protested car is found illegal, the driver will loose all points and earnings for the night.
8. If a driver or owner refuses to be protested, the driver will loose all points and earnings for the night.
9. A single car can be protested no more than three times in one season.
10. If a driver or owner refuses to be protested, it does not count as one of the three protests allowed on that car during the season.
11. Thunder City Speedway may inspect any part of any car at any time.
12. When “gray areas” are exposed in the rules, a decision will be made by Thunder City Speedway tech officials based on the performance advantage gained by the item in question.

J. Rain-Out Policy

1. If the event is rained out prior to intermission, tickets and pit passes sold will be honored at the next event.
2. If the event is rained out after the completion of the heat races, tickets and pit passes sold will not be honored at the next event. However, in the following event, a fifty percent purse increase will be awarded to those drivers present for both the rain-out and the following event, in the classes that were not able to complete their feature race on the night of the rain-out. A driver must race both nights in order to receive the additional purse money.
3. The rain-out policy for special events will be determined when necessary.

Special Notes:

  1. Safety rules will be strickly enforced.
  2. If official deems car to be unsafe, it will be disqualified.

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